Tyler Pugmire

Software Engineer at Visual Concepts

Lake Stevens, Washington, United States
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Summary

👤
Senior
🎓
Top School
Tyler Pugmire is a software engineer with a decade of experience building games and interactive systems, currently contributing to Visual Concepts' Universe team after stints on narrative engineering at 343 Industries and SDET work for Amazon Games. A DigiPen-trained developer in real-time interactive simulation, he blends low-level graphics and engine knowledge with rigorous testing and tooling experience. His background includes hands-on OpenGL/GLSL instruction and production SDE work at Microsoft, signaling both deep technical grounding and an aptitude for mentorship. Based in Lake Stevens, WA, he brings a game-focused systems mindset that helps bridge narrative, engine, and quality assurance concerns to ship polished experiences.
code9 years of coding experience
job4 years of employment as a software developer
bookBachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at Digipen Institute of Technology
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Github Skills (12)

notificationlistenerservice6
javascript4
css4
react4
bluetooth4
typescript3
html3
android3
nextjs3
accessibilityservice2
unreal-engine-42
unreal2

Programming languages (6)

TypeScriptC++CSSJavaScriptLuaKotlin

Github contributions (5)

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tyler-pugmire/nvim

Apr 2022 - Nov 2024

My Neovim vonfig
Contributions:4 PRs, 36 pushes, 9 branches in 2 years 7 months
luavimneovimdotfilesnvim
Contributions:6 PRs, 52 pushes, 1 branch in 5 years 3 months
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Tyler Pugmire - Software Engineer at Visual Concepts