Summary
Tyson Thomas is a software engineer based in Seattle with a decade of hands-on experience spanning game development, cryptography research, and full-stack work. A Unity Certified Associate, he built core gameplay systems and networked client-server features as a gameplay programmer at the Air Force Research Laboratory and now applies that real-time systems mindset at OppFi. He has evaluated and improved Kyber cryptosystem implementations using Python, C, and machine learning during academic research, presenting results at a professional conference. Tyson blends entrepreneurial and technical curiosity—authoring technology writing and maintaining practical development projects on GitHub—while holding a 3.85 BS in Computer Science with a Math minor. Known for collaborative iteration and rigorous testing, he seeks roles that let him fuse creative game engineering with secure, high-quality software.
10 years of coding experience
Bachelor's degree, Computer Science, 3.85, Bachelor's degree, Computer Science, 3.85 at Bethune-Cookman University
High School Diploma, 3.9, High School Diploma, 3.9 at Collins Hill High School