Uladzislau Nikalayevich

Senior Backend Engineer at DominiGames

Brest, Brest Region, Belarus
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Uladzislau Nikalayevich is a Senior Backend Engineer with 11 years of hands-on experience building performant server systems, multiplayer game backends and full-stack solutions across Kotlin/Java, C++ and JavaScript/TypeScript. He combines deep systems and database expertise (PostgreSQL, MySQL, Redis, SQLite) with infrastructure automation (Ansible, Terraform, Jenkins/GitHub pipelines) to ship reliable, scalable services. A long-time Lua developer and notable contributor to the multitheftauto/mtasa-blue game engine, he has improved core engine behaviors like model streaming and camera control, reflecting a blend of low-level debugging and high-level API design. His background includes IoT development for the Niagara framework, gameplay and tools programming, and practical experience on Linux and macOS deployments. Comfortable as both an independent contributor and a team player, he pairs strong Git and reverse-engineering skills with an appetite for optimizing server performance and gameplay UX.
code11 years of coding experience
job12 years of employment as a software developer
bookСтудент Лечебное дело, Студент Лечебное дело at Гомельский государственный медицинский университет
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (10)

lua10
c-language10
multiplayer10
game-engine10
cprogramming-language10
scripting10
multiplayer-game10
modx9
garrysmod9
network-programming8

Programming languages (6)

C#JavaC++JavaScriptLuaKotlin

Github contributions (5)

github-logo-circle
multitheftauto/mtasa-blue

May 2019 - Sep 2022

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Role in this project:
userBackend Developer
Contributions:608 reviews, 34 commits, 167 PRs in 3 years 4 months
Contributions summary:Uladzislau primarily contributed to the game engine's backend logic, focusing on areas such as ped and vehicle management, camera control, and file downloads. They addressed various bugs related to object and model handling, including fixing issues with model streaming and camera targetting. Furthermore, the user improved core game engine features through optimized functions and water level adjustments, enhancing the multiplayer experience.
gametheftdefoldproprietarysingle-player-game
TheNormalnij/MatrixGame

Mar 2023 - Jan 2024

Space Rangers 2 Planetary Battles Engine
Contributions:5 PRs, 76 pushes, 34 branches in 10 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Uladzislau Nikalayevich - Senior Backend Engineer at DominiGames