Role in this project:
Full-stack Developer Contributions:2 reviews, 64 commits, 11 PRs in 6 years
Contributions summary:Ulysse primarily contributed to the development of a resolution-handling library for LÖVE, implementing core functionalities related to screen setup, canvas management, and scaling. They added features for mouse input handling, including `toGame()` and `toReal()` functions, as well as incorporating example usage and handling of fullscreen mode. The user's work involved significant modifications to the library's core logic and the creation of a main example to demonstrate its capabilities.