Summary
Umut Efiloğlu is a Lead Game Programmer based in Ankara with eight years of experience building multiplayer systems, tooling, and performance-optimized Unreal Engine games. A Gold-Tier Unreal Authorized Instructor and MSc graduate in Computer Animation and Game Technologies, he combines deep engine expertise (UE 5.4–5.6), Perforce/Jenkins CI workflows, and profiling-driven asset optimizations to ship polished PC and mobile titles. He has led programming teams, defined World-Requirement-Specification models for task clarity, and implemented cloud and media tooling such as AWS integrations and FFMPEG-based video rendering. Comfortable moving between C++ plugins and blueprint tooling, he also teaches VFX in Niagara and mentors junior developers, blending hands-on coding with developer experience and process design. An avid thinker who loves games, computer science and philosophy, he brings a research-minded approach to practical production challenges.
8 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Çankaya Üniversitesi
Computer Graphics MSc., Computer Animation and Game Technologies, 3.8/4.00, Computer Graphics MSc., Computer Animation and Game Technologies, 3.8/4.00 at Hacettepe University
Turkish, English