Summary
Ungju Lee is a Senior Software Engineer based in Seoul with over a decade of experience building game engines, tools, and live online game systems using C++, Python, C#, and DirectX. He began his career as a pixel artist and game designer, bringing a rare blend of creative design sensibility and low-level engineering to roles that spanned effect frameworks, UI/tool support, and build/resource server management. At Nexon and Thingsoft he drove 2D graphics solutions, engine features, and developer tooling while also managing small teams and Jenkins-based build pipelines. Curious and hands-on, he now explores template metaprogramming, functional languages, and performance profiling to push engine performance and developer productivity further.
4 years of coding experience
14 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Seoul National University of Science and Technology