Utku Sipahioğlu

Co-Founder at Blay Games

İzmir, Türkiye Turkey
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Summary

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Rockstar
Utku Sipahioğlu is a seasoned entrepreneur and software engineer with a decade of hands-on experience building games and full-stack products from İzmir, Türkiye. As Co-Founder of Blay Games and Siis, he blends leadership, project and systems management with front- and back-end development—wearing roles from product strategy to day-to-day coding. He contributes to open-source Unity tooling, notably enhancing a node graph editor with UI/UX improvements, multi-edge connections, and waitable nodes that streamline data-processing workflows. Comfortable shipping across game and web stacks, he pairs pragmatic engineering with sales and operations experience uncommon for pure developers. Colleagues rely on him to translate complex requirements into practical features while keeping teams aligned and delivery focused. His background reflects entrepreneurial grit and a bias toward building developer-friendly tools that accelerate production.
code10 years of coding experience
languagesTurkish, English, Danish
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Stackoverflow

Stats
11reputation
456reached
1answer
0questions
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Github Skills (9)

unity3d10
graph10
csharp10
graphing10
dotnet-core10
unity-script6
javascript6
sdk6
facebook6

Programming languages (5)

C#TypeScriptJavaCSSJavaScript

Github contributions (5)

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alelievr/NodeGraphProcessor

Sep 2019 - Jan 2021

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Role in this project:
userFull-stack Developer
Contributions:24 commits, 10 PRs, 6 pushes in 1 year 5 months
Contributions summary:Utku primarily focused on enhancing the node graph editor framework within Unity. They implemented features like parameter node improvements, including visual enhancements, hiding options, and multiple edge connections. Furthermore, the user addressed bugs related to parameter handling and the create node menu. They also added node aligning options and implemented waitable nodes and console log nodes.
node-graphdata-processinggraph-editorunity-editorfocused
Node graph editor framework focused on data processing using Unity UIElements and C# 4.7
Contributions:1 release, 12 PRs, 70 pushes in 1 year 5 months
node-graphdata-drivendata-processinggraph-editorframework
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Utku Sipahioğlu - Co-Founder at Blay Games