Vaclav Elias is a Principal Software Engineer with 11+ years of experience building scalable .NET systems, currently leading T360 development at twentyAI in London. He architects and delivers high-performance API platforms using .NET 8+, C#, ASP.NET Core, SQL and Azure while championing SOLID design, code quality and continuous improvement across teams. As a hands-on engineer and mentor he combines day-to-day coding, documentation and production support with technical leadership in design reviews and standards adoption. He also runs his own consultancy (Code Capital) and has a history of founding and scaling small tech ventures, bringing practical product sensibility to engineering decisions. An active open-source contributor, he has improved the Stride game engine to broaden language support (F# and VB) and modernize tooling, a detail that reveals both depth in systems work and a taste for diverse platforms.
11 years of coding experience
20 years of employment as a software developer
High School Diploma Mathematics and Computer Science, High School Diploma Mathematics and Computer Science at Gymnasium Vrútky
Ing. (Dipl. Eng.) of Engineering in Electronics and Telecommunication Engineering Specialization: Military Communication and Information Technologies, Ing. (Dipl. Eng.) of Engineering in Electronics and Telecommunication Engineering Specialization: Military Communication and Information Technologies at Armed Forces Academy of General Milan Rastislav Stefanik
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Role in this project:
Full-stack Developer
Contributions:8 releases, 28 reviews, 8 commits in 8 months
Contributions summary:Vaclav made various contributions focused on improving the Stride game engine's launcher and core functionalities. Their work included removing references to Patreon, adding and updating links to external resources, such as OpenCollective and forum chats, and implementing XML comment improvements. Furthermore, the user demonstrated their skills by providing support for F# and VB project types, which increased the range of the tools that the Stride game engine supports. Additionally, the user provided critical XML comment updates.
Contributions:65 pushes, 3 branches in 3 years 6 months
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Vaclav Elias - T360 Principal Engineer at Code Capital Ltd