Vadim Grigoruk is a pragmatic C/C++ developer with 14 years of experience building production software, from cryptographic wallets and archivers to emulators and a fantasy "tiny computer" for learning game development. He has repeatedly delivered solo-built, cross-platform projects—most notably leading the creation of TIC-80 and NESBOX, open-source platforms that made retro game development and console emulation accessible in the browser. At Temsa he contributed to the Beam wallet and desktop tooling, combining systems-level C++ work with database and encryption integrations, and today continues professional engineering at Priority Software. Comfortable tackling ambiguous requirements, he learns new technologies quickly and spans low-level systems, WASM/JS, and tooling ecosystems. An uncommon strength is turning playful, educational projects into thriving communities and durable open-source products.
14 years of coding experience
17 years of employment as a software developer
Belarusian State University of Informatics and Radioelectronics
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