Vadim Teselkin

Unity3d Developer at Severex

Gdańsk, Pomeranian Voivodeship, Poland
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Summary

👤
Senior
🎓
Top School
Vadim Teselkin is a Unity3D developer with over 10 years of commercial experience building mobile games across genres from hyper-casual and puzzles to chess AI and multiplayer-ready systems. He has end-to-end expertise in Unity C#, native plugins, build automation and store publishing, plus hands-on integration of ads, analytics, crash reporting, payments and gaming services. Vadim is skilled at squeezing performance from problematic projects—fixing memory leaks, reducing build size and lowering crash/ANR rates—while also creating tools and editor workflows for level designers. His background includes firmware work and teaching low-level languages, which gives him a practical systems mindset uncommon in game developers. Based in Gdańsk, Poland, he combines pragmatic problem-solving with a willingness to tackle the tedious plumbing that makes games reliable and monetizable.
code10 years of coding experience
job5 years of employment as a software developer
bookФизика, Физика at ГГУ им Ф. Скорины
languagesАнглийский
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Stackoverflow

Stats
854reputation
107kreached
6answers
0questions
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Github Skills (32)

unity3d9
esp328
arduino8
build-automation8
arduino-library8
platformio7
esp82667
embedded6
unity-game-engine6
android-mediaplayer6
cocoapods6
android6
json6
google-play5
esp-idf5

Programming languages (5)

C#C++JavaScriptObjective-CHTML

Github contributions (5)

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VTeselkin/AquaController2

Feb 2020 - Apr 2023

Contributions:73 pushes, 1 branch, 6 comments in 3 years 3 months
VTeselkin/ambilight

Oct 2018 - Oct 2018

Contributions:1 release, 34 commits, 22 pushes in 1 day
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