Valerio Santinelli

Founder at Altralogica s.r.l.

Lombardy, Italy
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Summary

👤
Senior
🎓
Top School
Valerio Santinelli is a seasoned founder and technical lead with 13+ years building client/server, mobile and web applications from MVP to production. As CTO of Altralogica he blends hands-on engineering—spanning C#, C++, Java, Objective-C, Go, Rust and full database stacks—with product and start-up management experience. He has a strong games and cross-platform focus, contributing to notable open-source projects that added tvOS/MFi support and secure token-based file access, demonstrating both platform integration and backend security skills. Comfortable across systems growth planning, SDN and game design, he excels at turning complex requirements into pragmatic architectures. Based in Lombardy, Italy, he brings entrepreneurial grit and a rare mix of low-level build-system fixes and higher-level technical direction.
code13 years of coding experience
job1 year of employment as a software developer
bookDiploma Computer Science, Diploma Computer Science at Istituto Tecnico Industriale P.Paleocapa
languagesItalian, English
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Stackoverflow

Stats
1,652reputation
159kreached
19answers
44questions
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Github Skills (40)

javascript10
2d-engine10
c-language10
game-engine10
haxe10
authentication10
user-authentication10
build-system10
cross-platform10
2d-game10
security10
nem10
tvos10
physics10
monogame10

Programming languages (25)

C#CGoMustacheHTMLTypeScriptShellJavaScript

Github contributions (5)

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prime31/Nez

Nov 2015 - Aug 2017

Nez is a free 2D focused framework that works with MonoGame and FNA
Role in this project:
userFull-stack Developer
Contributions:39 commits, 1 PR, 8 comments in 1 year 9 months
Contributions summary:Valerio primarily contributed to the Nez 2D framework, focusing on integrating and improving Overlap2D and LibGDX importers. They added and modified code related to the CircleCollider, including fixing bounds calculations. The user also added support for touch controls and improved the viewport adapters and renderer.
tilesetmonogamegamedevneztilemap
HaxeFoundation/hxcpp

Sep 2015 - May 2016

Runtime files for c++ backend for haxe
Role in this project:
userBack-end Developer
Contributions:19 commits, 3 PRs, 12 comments in 7 months
Contributions summary:Valerio primarily focused on adding support for the tvOS platform within the Haxe cpp backend. This involved modifying core files like `hx/Lib.cpp`, `hxcpp/Builder.hx`, `tools/hxcpp/BuildTool.hx`, and `src/hx/Date.cpp` to include necessary platform-specific configurations and build definitions. The user also fixed compilation problems and aliases, reflecting a focus on cross-platform compatibility and build system integration within the Haxe framework.
cppruntimebackendhaxebuild-tool
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Valerio Santinelli - Founder at Altralogica s.r.l.