Valeriy Rotermel is a T-shaped technical project manager and former COO with 9 years of experience delivering software and game-engine projects from concept to production. Based in Croatia, he blends hands-on C++/Unreal Engine development and open-source freelancing with strong SDLC knowledge, business analysis, and Agile leadership skills honed as Scrum Master and Project Manager at Avenga and Bytebrand. He has led product and operations teams, coordinated developer communities like GDG DevFest, and built cross-functional processes that prioritize measurable outcomes. Known for pragmatic problem-solving, Valeriy navigates both technical implementation and stakeholder strategy, making him effective at turning ambiguous requirements into delivered value.
9 years of coding experience
7 years of employment as a software developer
Master's degree, Computer Science, Master's degree, Computer Science at Ternopil State 'Ivan Pul'uj' Technical University
Open-source Bomberman multiplayer game made in Unreal Engine 5.4
Contributions:69 pushes, 22 branches in 1 year 6 months
cppunreal-engineunreal-engine-5
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