Summary
Vasily Katraev is a Staff Software Engineer with 14 years of experience building high-performance, world-scale systems across game development, SRE, HFT, and big data. Currently leading product tech and architecture for critical Gateway services at Riot Games, he mixes hands-on coding (Python, Java, Kotlin, Erlang/Scala experience) with technical leadership for cross-region, high-availability products including an XBGP partnership with Microsoft. He has repeatedly improved performance, reliability and scalability—whether preparing MMO backends for 20k CCU load tests or architecting Hadoop-based analytics for banking—and won a Players Platform MVP for his work. A strong math and algorithms background underpins a pragmatic “get things done” approach and a track record of shipping player-focused features like Twitch drops and telecom-bundled bundles. He has also co-created and led internal software engineering school programs that placed top graduates into industry roles, showing a commitment to mentoring and curriculum development beyond pure engineering. Unusually, he even has a star system named after him in an official Star Trek MMO, reflecting his long-standing identity as a gamer-engineer.
14 years of coding experience
12 years of employment as a software developer
Lomonosov Moscow State University
Russian, English