Vasya Drobushkov is an Android-focused software engineer with 8+ years of experience building mobile and navigation systems, most recently shaping maps and routing frameworks at Lyft and Mapbox. He combines hands-on engineering—ranging from ad SDK monetization at Easybrain to navigation architecture and leading a 6+ engineer team—with a problem-solving, communication-first approach to delivering reliable user-facing features. His contributions to the open-source Wesnoth game show a penchant for core logic work and scripting, improving pathfinding and Lua robustness beyond typical mobile duties. Based in Krakow and grounded in a robotics and applied mathematics background, he thrives in collaborative teams that treat technical craft and product impact with equal priority.
An open source, turn-based strategy game with a high fantasy theme.
Role in this project:
Back-end Developer
Contributions:18 reviews, 19 commits, 24 PRs in 3 years 10 months
Contributions summary:Vasya primarily contributed to the game's Lua scripting and WML (Wesnoth Markup Language) code. They added a metatable for Lua variables and fixed multiple code problems identified by luacheck, including bugs related to undeclared globals and incorrect logic. Furthermore, they implemented improvements in areas such as pathfinding and handling unit transformations, demonstrating a focus on core game logic and scripting.
Contributions:43 commits, 28 pushes, 1 branch in 4 years 5 months
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