Vaughan Hilts

Senior Software Developer at Google

Ontario, Canada
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Summary

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Senior
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Top School
Vaughan Hilts is a Senior Software Developer with 15 years’ experience building front-end systems and cloud products, currently leading technical efforts on Google Cloud Healthcare & Life Sciences. He pairs hands-on engineering with technical leadership—driving Cloud Healthcare FE work, improving developer tooling, and guiding complex console infrastructure projects. His background includes a long tenure at Axonify where he championed front-end modernization, testing culture, and large-scale refactors, and he brings a practical product-minded approach to requirements and design. An active open-source contributor, Vaughan has improved core features in the widely used Phaser.js game framework, fixing sound/animation bugs and enhancing particle emitters. Based in Ontario, Canada, he combines production-grade cloud experience with a curiosity for developer ergonomics and reliable, testable front-end systems.
code15 years of coding experience
job8 years of employment as a software developer
bookBachelor of Computer Science (BSc), Honours Computer Science, Bachelor of Computer Science (BSc), Honours Computer Science at Wilfrid Laurier University
bookHigh School Diploma, High School Diploma at St. Benedict Catholic Secondary School
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2,859reputation
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95answers
42questions
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Github Skills (19)

webgl10
javascript10
phaser10
html10
game-development10
game-dev9
algorithm9
arcade-framework9
canvas9
2d-framework9
queue9
rust6
shell6
sorting6
nodejs6

Programming languages (21)

C#PowerShellJavaC++BikeshedCSSCHandlebars

Github contributions (5)

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phaserjs/phaser

Aug 2016 - Nov 2016

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Role in this project:
userFront-end Developer
Contributions:6 commits, 14 PRs, 68 comments in 3 months
Contributions summary:Vaughan primarily contributed to bug fixes and enhancements within the Phaser.js framework, a 2D game development library. They addressed issues related to sound looping functionality, documentation, and animation behavior. Additionally, the user modified particle system code, improving emitter functionality. Their work demonstrates a focus on maintaining and improving core framework features.
gamehtml5game-frameworkphaserjs2d-game
hilts-vaughan/inspire

Jul 2013 - Aug 2013

Contributions:67 commits in 14 days
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Vaughan Hilts - Senior Software Developer at Google