Vaughn Royko is an interactive developer with 11 years of experience crafting web and game experiences from Kelowna, BC. At Bravo Tango he blends front-end polish and back-end know-how (HTML, CSS, PHP, jQuery, MySQL) to turn abstract concepts into client-ready interactive work. As the solo developer behind Wayward, a turn-based wilderness survival roguelike on Steam, he handles programming, design, playtesting, marketing, and community management—demonstrating rare end-to-end product ownership. He also maintains a steady freelance practice in web and graphic design, reflecting a long-standing hybrid skillset in both aesthetics and engineering. Known for a pragmatic, creative approach, Vaughn brings indie game sensibilities to commercial interactive projects, often wearing multiple hats to ship polished products.
11 years of coding experience
4 years of employment as a software developer
Bachelor of Applied Arts (Visual Communications), Graphic Design, Bachelor of Applied Arts (Visual Communications), Graphic Design at Medicine Hat College
A guided quest for newer players to understand and discover the most important game mechanics in Wayward.
Contributions:66 commits, 2 PRs, 66 pushes in 5 years 9 months
discoverplayersgamequestgame-mechanics
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