Vera A is a software developer with 11 years of experience, currently building solutions at isolutions AG from Jerez, Spain. She served as a senior developer and maintainer on the open-source Space Station 14 project and its RobustToolbox engine, contributing significant backend work to game mechanics and a sophisticated audio subsystem. Her contributions include YAML-driven audio parameterization, soundbuffer management, MIDI playback optimization, and realistic chemical and tile reaction systems, showing a blend of systems thinking and hands-on refactoring. Vera combines multiplayer game backend expertise with practical engineering discipline, shipping features that improve both gameplay and engine reliability. She holds a higher technician diploma in Multiplatform Application Development and continues to apply that cross-platform mindset to server-side game systems. An understated strength is her ability to translate complex gameplay design into maintainable backend code that scales in collaborative open-source environments.
11 years of coding experience
4 years of employment as a software developer
Técnico Superior en Desarrollo de Aplicaciones Multiplataforma, Computer Programming, Técnico Superior en Desarrollo de Aplicaciones Multiplataforma, Computer Programming at CIDEAD
Robust multiplayer game engine, used by Space Station 14
Role in this project:
Back-end Developer
Contributions:224 reviews, 428 commits, 310 PRs in 3 years 9 months
Contributions summary:Vera primarily contributed to the game engine's audio system, focusing on implementing features and refactoring existing code. They added the functionality to define audio parameters in YAML and implemented new methods for handling and playing audio sources. Their contributions include adding methods for controlling audio playback, such as setting volume, position, and pitch, as well as optimizing MIDI playback. They also introduced methods for manipulating and managing soundbuffers, showcasing their work within the audio subsystem.
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Role in this project:
Back-end Developer
Contributions:941 reviews, 7 commits, 956 PRs in 1 year 8 months
Contributions summary:Vera's contributions primarily focused on expanding the game's mechanics. Specifically, the user added new reaction types, including touch, injection, and ingestion, and implemented tile and chemical reactions. They also worked on improvements and fixes related to spray and fire extinguisher components, resulting in more realistic gameplay. Furthermore, the user addressed issues in the chemmaster and fuel systems.
chaosgamespace-station-14rpgc-sharp
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