Viacheslav Bogdanov

Staff Graphics Software Engineer at Intel Corporation

Dublin, Ireland
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Summary

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Viacheslav Bogdanov is a Staff Graphics Software Engineer based in Dublin with about 13 years of hands-on experience building GPU and 3D graphics tooling and firmware for high‑performance platforms. He has spent most of his career at Intel, driving and porting Graphics Performance Analyzers/PIX across desktop, mobile and automotive embedded platforms and co‑engineering Intel’s PIX plugin with Microsoft to optimize shader profiling and trace capture on Intel GPUs. His background spans low‑level GPU/CPU/NPU metrics, ETW tracing, code injection and API hooks, as well as firmware leadership for NVMe SSDs, giving him a rare cross‑domain fluency between graphics tooling and storage firmware. Known for shipping production diagnostics and profiling features, he combines deep C/C++ systems expertise with practical product stewardship and customer-driven engineering. He also has early experience building real‑time rendering and game engines, which informs his pragmatic approach to performance and tooling design. Fluent in tackling platform porting and performance instrumentation, he excels at translating complex hardware metrics into actionable developer tools.
code13 years of coding experience
job17 years of employment as a software developer
bookEngineer's degree, Computer Science, Engineer's degree, Computer Science at Siberian State University of Telecommunications and Information Sciences
bookSpecialist, Finances, Specialist, Finances at Moscow Institute of Law
bookSpecialist, Law, Specialist, Law at Нижегородский Государственный Университет им. Н.И. Лобачевского (ННГУ)
languagesEnglish, Russian, Polish
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Github Skills (5)

opengl3
linux3
game-engine3
game-development3
cross-platform2

Programming languages (1)

C++

Github contributions (3)

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Free 3D cross-platform shooter
Contributions:7 PRs, 11 pushes, 1 branch in 4 years 11 months
gamedevlinuxgame-developmentopenglcross-platform
weimingtom/orange-grass

Jan 2013 - Apr 2014

Contributions:14 commits in 1 year 2 months
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Viacheslav Bogdanov - Staff Graphics Software Engineer at Intel Corporation