Vicente Rodríguez

Software Development Engineer Research at Plain Concepts

Motril, Andalusia, Spain
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Summary

👤
Senior
🎓
Top School
Vicente Rodríguez is a software development engineer with 11 years of experience specializing in computer graphics, currently contributing to research and Evergine development at Plain Concepts. His background includes building VR/AR/XR experiences for Oculus Quest and HoloLens 2 at Indra’s immersive experiences team, grounded by a Computer Science degree from Universidad de Granada and a Master’s in Computer Graphics and VR from Universidad Rey Juan Carlos. He focuses on low-level graphics APIs like OpenGL and Vulkan, supplementing practical work with ongoing study of books and papers and sharing insights on his graphics blog. Known for bridging research and product development, he brings an engineer’s curiosity to rendering challenges and immersive interaction.
code11 years of coding experience
job4 years of employment as a software developer
bookComputer Science degree, Software Engineering mention, Computer Science degree, Software Engineering mention at Universidad de Granada
bookMaster's degree, Computer Graphics, Virtual Reality - Games Master, Master's degree, Computer Graphics, Virtual Reality - Games Master at Universidad Rey Juan Carlos
languagesSpanish, English
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Github Skills (9)

api7
engine6
opengl6
game-development5
vulkan4
game-engine4
javascript2
django2
postgresql1

Programming languages (1)

C++

Github contributions (5)

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Game engine written with Vulkan API.
Contributions:84 commits, 51 PRs, 310 pushes in 2 years 2 months
apivulkanvulkan-apigame-developmentopengl
Trifido/proyecto

Mar 2016 - Jul 2016

Contributions:1 PR, 66 pushes, 1 branch in 4 months
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Vicente Rodríguez - Software Development Engineer Research at Plain Concepts