Vickie Ye

Member Of Technical Staff at Anthropic

Berkeley, California, United States
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Summary

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Rockstar
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Vickie Ye is a machine learning and computer vision engineer with 11 years of experience, currently a Member of Technical Staff at Anthropic after completing a PhD in Computer Science at UC Berkeley and an undergraduate double major at MIT. Her work bridges cutting-edge research and production systems—highlighted by contributions to PixelNeRF implementations for multi-object 3D rendering and practical experience building long-range terrain mapping at Skydio. She has a strong track record in academic research (BA/PhD labs at MIT and Berkeley) and industry internships across high-frequency trading and data platforms, giving her uncommon fluency in both probabilistic modeling and robust engineering. Vickie is comfortable moving models from paper to code and optimizing data pipelines for real-world deployment, with an eye for adapting research frameworks to diverse datasets.
code11 years of coding experience
job3 years of employment as a software developer
bookDoctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at University of California, Berkeley
bookBachelor of Science (B.S.) Computer Science and Physics, Bachelor of Science (B.S.) Computer Science and Physics at Massachusetts Institute of Technology
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Github Skills (9)

computer-vision10
pytorch10
machine-learning10
python10
modeling9
trainings9
deep-learning9
3d-rendering9
blender7

Programming languages (2)

HTMLPython

Github contributions (5)

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sxyu/pixel-nerf

Dec 2020 - Jan 2021

PixelNeRF Official Repository
Role in this project:
userML Engineer
Contributions:18 commits, 1 push in 1 month
Contributions summary:Vickie's contributions primarily involve developing and integrating code related to training and rendering 3D models using neural radiance fields (NeRF). They added code for training on ShapeNet datasets and modified existing model components. Furthermore, the user made changes to the rendering script and data loading pipelines to support multi-object scenes. These changes indicate a focus on the practical implementation and enhancement of the pixelNeRF framework.
deep-learningpytorchcomputer-vision
vye16/slahmr

Feb 2023 - Mar 2023

Contributions:33 commits, 3 PRs, 37 pushes in 19 days
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Vickie Ye - Member Of Technical Staff at Anthropic