Víctor Bolinches is an Emulation Engineer and seasoned generalist software developer with 11+ years building game engines, emulators and tooling across Kotlin, C/C++, C#, Java and low-level assembler. A Kotlin expert since 2015 and long-time community moderator for kotlin.es, he combines deep systems-level knowledge (GameBoy, Chip8, JVS/JAMMA emulators and assembler projects) with pragmatic architecture and clean-code practices. He has led R&D and innovation initiatives at Capgemini—optimizing large batch processes and delivering IoT/biometric prototypes—and taught advanced programming and TDD at GeeksHubs Academy. As founder of several game and tooling projects, his GitHub showcases notable repos like loaderDumpsArcade and pattern-designs that reflect a penchant for retro systems and pattern-driven design. Colleagues know him for creative, sometimes “crazy” hands-on problem solving, strong mentorship, and a blend of functional and object-oriented approaches. Based in the Valencian Community, he pairs academic rigor (Master’s with honors and PhD work) with practical delivery in commercial and open-source code.
11 years of coding experience
8 years of employment as a software developer
Bootcamp CTO & Dev. Manager, Máster, Bootcamp CTO & Dev. Manager, Máster at GeeksHubs Academy
Contributions:1 PR, 57 pushes, 2 branches in 4 years
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