Victor Brodin is a Senior Technical Product Manager at Epic Games with five years of focused experience building VR experiences and tooling powered by Unreal Engine. He combines gameplay design, networking, UX implementation, and community-facing roles—from early startup co-founder and lead VR dev to technical interaction design at Oculus—giving him a rare end-to-end view of VR product development. Based in the Raleigh-Durham-Chapel Hill area, he has shipped multiplayer updates and taught UE4 as one of the first VR instructors, blending hands-on development with product strategy. Known for translating immersive design needs into technical requirements, he excels at bridging creators, engineers, and players to drive engaging, networked VR experiences.
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