Victor Coindet

Responsable Du Pôle Enseignement Du Centre De Compétences Technologies Des Systèmes D'information

Marne-la-Vallée, Île-de-France, France
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Summary

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Victor Coindet is a geomatics engineer and educator with a decade of experience bridging geospatial research, teaching and applied software development. He leads the teaching division of Géodata Paris' IT systems competence center while working as an analyst at IGN, combining curriculum design with hands-on skills in Python, web technologies, Apache, Git and spatial databases like PostgreSQL/PostGIS. His background as an enseignant-chercheur at ENSG and a stint at Nottingham Geospatial Institute reflect a strong research-to-production trajectory. An active contributor to the itowns open-source project, he has extended 3D geospatial visualization through KML/Collada loaders and engine rendering improvements, showing deep familiarity with WebGL and Three.js stacks. Victor is comfortable managing projects end-to-end—from database modeling to front-end mapping—and often translates academic advances into practical tools for national mapping workflows.
code10 years of coding experience
bookClasse Préparatoire (PCSI/PSI) Lycée Marcellin Berthelot
bookBac S Mathématiques, Bac S Mathématiques at Lycée Champlain
bookIngénieur Geomatique, Ingénieur Geomatique at Ecole nationale des Sciences géographiques
languagesFrench, English, German, Spanish, langage des signes
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Github Skills (12)

webgl10
threejs10
spatial10
geo10
kml10
javascript10
visualization10
geospatial10
visualizations10
collada10
spatial-data10
3d10

Programming languages (2)

JavaScriptHTML

Github contributions (5)

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iTowns/itowns

Jan 2016 - Dec 2017

A Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data
Role in this project:
userFull-stack Developer
Contributions:67 commits, 29 PRs, 140 pushes in 1 year 11 months
Contributions summary:Victor contributed significantly to the KML loader and Collada loader functionality, suggesting a focus on 3D geospatial data visualization within the itowns framework. They were involved in parsing KML files, interacting with the IoDriverXML, and utilizing the KMZLoader, indicative of building or extending the system's 3D data processing capabilities. The user also made code changes in the c3DEngine, Scene and Globe to improve the display and rendering of the geospatial data. Furthermore, they were involved in merging changes and resolving conflicts, indicating a familiarity with collaborative development workflows.
wmsthree-jsgispointcloudwebmapping
vcoindet/itowns2

Oct 2016 - Oct 2016

Contributions:6 releases, 1 PR, 32 pushes in 2 days
next-generationgeospatialwebglitownsjavascript
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