Victor De Carvalho

Lead Engineer at Sony Interactive Entertainment

Montreal, Quebec, Canada
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Summary

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Senior
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Victor De Carvalho is a Lead Engineer with over 14 years of professional experience and a 16-year software background building high-performance, fault-tolerant systems across finance, gaming, and mobile. He combines deep C++, Java and Python expertise with networked systems design and data-driven development to deliver low-latency market-data servers, large-scale game backends, and cross-platform game engines. Victor has repeatedly owned end-to-end solutions—requirements, design, implementation, testing and ops—often implementing infrastructure-as-code on AWS and production telemetry with Prometheus/Grafana. He has practical experience designing autoscaling, message-driven pipelines and replayable bot systems used for realistic load testing and analytics. Based in Montreal, he brings both hands-on engineering and team leadership from roles at Bethesda, Gameloft and Sony, plus founder experience building a cross-platform game engine. Notably, his background includes squeezing C++ systems to microsecond-level performance and building resilient data pipelines that avoid production data loss.
code14 years of coding experience
job15 years of employment as a software developer
bookBS Computer Science, BS Computer Science at Universidade Federal de Uberlândia - UFU
languagesPortuguese, Spanish, French, English
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Stackoverflow

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Github Skills (50)

libgit29
git-addons9
java9
large-files9
versioning9
cpp9
version-control8
android8
linux8
windows8
desktop8
git-lfs8
ios8
decision-making7
ffi-wrapper7

Programming languages (4)

JavaRustGoPython

Github contributions (5)

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aevum/libgdx-cpp

Aug 2011 - Aug 2016

Contributions:337 commits, 2 PRs, 4 pushes in 5 years
cppwindowsios-androidlinuxc-plus-plus
Contributions:6 commits in 10 months
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Victor De Carvalho - Lead Engineer at Sony Interactive Entertainment