Victor Debone is a creative front-end web developer with 13 years of hands-on experience and over five years in professional roles, currently building web products at Spartez from Gdańsk. He blends a designer’s curiosity with deep JavaScript and front-end expertise—comfortable in OSS, Lua scripting for game servers, and performance-minded bug fixes across C++/Lua game projects. Early experiments hacking game behavior and generative e-commerce interfaces show a persistent drive to explore how things work and to ship playful, user-focused interfaces. He’s delivered SAPUI5 front-end work, rebuilt deployment tooling, and integrated complex REST APIs for e-commerce, demonstrating both engineering rigor and product sensibility. An active open-source contributor on long-running game server projects, he brings pragmatic problem-solving and a taste for craft (two spaces, CamelCase, same-line brackets) to every codebase.
13 years of coding experience
4 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at Universidade Estadual Paulista 'Júlio de Mesquita Filho'
Full Stack Web Development Certification, Computer Software Engineering, Full Stack Web Development Certification, Computer Software Engineering at Free Code Camp
Archived, read-only repository. New repository: https://github.com/opentibiabr/otservbr-global
Role in this project:
Back-end Developer
Contributions:82 reviews, 19 commits, 69 PRs in 2 months
Contributions summary:Victor primarily contributed to bug fixes and minor feature enhancements within the open-source Tibia server project. Their work included resolving issues related to game mechanics such as item imbue and movement, fixing bestiary count miscalculations, and improving magic gold converter performance. Additionally, the user addressed client-side compatibility problems for macOS clients and refined monster spell behaviors.
OTServBR-Global datapack was migrated to Canary repository: https://github.com/opentibiabr/canary
Role in this project:
Back-end Developer
Contributions:19 commits in 2 months
Contributions summary:Victor primarily contributed to bug fixes and performance improvements within the game server's Lua scripting and C++ codebase. They addressed issues related to game mechanics, such as imbuements, movement, and bestiary counts. Additionally, the user improved the performance of a core game mechanic and implemented fixes for client-side compatibility on different operating systems. Their work also included adding features and adjusting gameplay elements related to monster behaviors and quests.
gameopentibiaotserverotbrdatapack
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