Victor Grosclaude is a Unity gameplay developer with a decade of experience building and debugging games across PC, console and mobile, including AAA and indie projects. He has contributed to titles at Ubisoft Paris Mobile, DON'T NOD and Strangers, focusing on robust, modular gameplay systems, online replication for authoritative servers, and tooling for non-programmer teams. Equally at home prototyping in game jams and driving production features, he blends deep technical skills with a designer's sensibility from formal studies in interactive games and level design. Based in Greater Paris, he channels a lifelong passion for playful experiments into systems that prioritize longevity and player experience, and outside work he draws creative inspiration from extreme sports, global comics and electronic music.
10 years of coding experience
5 years of employment as a software developer
Licence Professionnelle Coordination et Conception d'Univers Videoludiques, Licence Professionnelle Coordination et Conception d'Univers Videoludiques at Université de Montpellier Paul-Valéry
DUT Informatique, DUT Informatique at IUT MONTPELLIER-SETE
A small hook to gather scores from the arcade rhythm game jubeat
Contributions:6 releases, 22 commits, 3 PRs in 8 months
reactrhythm-gamearcadescoresgather
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