Victor Hasselmann

UI Lead Engineer at Scopely

London, England, United Kingdom
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Summary

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Senior
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Top School
Victor Hasselmann is a UI Lead Engineer based in London with 9 years of game development and client engineering experience, currently leading a remote UI team at Scopely. He combines hands-on Unity/C# expertise with people leadership—running code reviews, pair programming, and mentoring while acting as the quality gate for core technologies. His background spans AAA and mobile hit franchises (Hungry Shark, MMORTS titles) and indie successes, giving him a pragmatic sense for performance, UX-driven features and monetisation integrations. Victor regularly bridges disciplines—working closely with art, QA and server teams to design robust client-server flows and efficient data handling. An appetite for tooling and pipelines from his earlier roles means he often delivers productivity improvements as well as playable features.
code9 years of coding experience
job12 years of employment as a software developer
bookAssociate's degree Interior Design, Associate's degree Interior Design at Dublin Design Institute
bookB. Tech Education System Analysis and Design System Development, B. Tech Education System Analysis and Design System Development at Universidade Cruzeiro do Sul
languagesPortuguese, English, Italian, Russian
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Stackoverflow

Stats
19reputation
79reached
1answer
1question
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Github Skills (6)

actionscript6
timer6
logging6
log4j6
java6
theory4

Programming languages (1)

C#

Github contributions (5)

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AI Decision System for Unity written in C# using Utility Theory
Contributions:8 commits, 6 PRs, 6 pushes in 1 year 4 months
utility-theorydecisionunitytheorydecision-ai
beto138/beautiful_monsters

Oct 2017 - Nov 2017

Contributions:13 pushes in 13 days
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Victor Hasselmann - UI Lead Engineer at Scopely