Summary
Victor Krasovsky is a Unity developer with 3.5 years of commercial Unity and C# experience and a broader 9-year software background, focused on full-cycle client-server mobile games and apps. He currently builds a custom SDK at PlayQ that mirrors and extends services like PlayFab/GameSparks—covering authentication, cloud saves, payments verification, analytics, anti-cheat and deterministic match-3 engines for client/server play. Past roles include supporting Android native plugins (Java/C#), adapting Unity projects for WebGL/Electron, and delivering end-to-end mobile game features such as billing and real-time multiplayer. Based in Ukraine, he blends hands-on engine-level work with practical cross-platform integration skills, and has a solid electronics systems education that informs his engineering rigor. Notably, he has shipped SDK-level systems and deterministic game logic used at scale for casual match-3 audiences.
9 years of coding experience
2 years of employment as a software developer
Electronic devices and systems, Electronic devices and systems at Donetsk Polytechnic University
Electronic devices and systems, Electronic devices and systems at Kiev Polytechnic University
Russian, English, Ukrainian