Vilhelm Stokstad

Technical Designer at Experiment 101

Stockholm, Sweden
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Summary

👤
Senior
🎓
Top School
Vilhelm Stokstad is a Technical Designer and game programmer based in Stockholm with a decade of creative and technical experience blending gameplay systems and interactive design. After a long career as a documentary photographer, he transitioned into game development and brings a strong visual sensibility and narrative-driven approach to technical problem solving. He’s worked across indie and studio environments—from internships to his current role at Experiment101—shipping gameplay features and prototypes while maintaining a hands-on coding practice. Comfortable both architecting systems and iterating on player-facing mechanics, Vilhelm pairs designer instincts with pragmatic engineering to craft engaging experiences. An eye for composition and storytelling informs his technical design decisions, giving his work a distinct creative edge.
code9 years of coding experience
job15 years of employment as a software developer
bookFutureGames
book2014, 2014 at Nordens Fotoskola, Biskops-Arnö
bookKomvux, Komvux at NTI-skolan
bookÅlsta Folkhögskola
languagesSwedish, English
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Github Skills (20)

learing9
rendering6
game-development4
discord-bot3
gatsbyjs3
react3
game-engine3
opengl3
gatsby3
gatsby-theme2
photoswipe2
discord2
vulkan2
wordpress1
typescript1

Programming languages (8)

C#TypeScriptC++CCMakeShaderLabPHPSwift

Github contributions (5)

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Contributions:4 PRs, 73 pushes, 4 branches in 2 years 5 months
vstokstad/vulkan_eng

Jan 2022 - Dec 2022

Im learing vulkan, rendering and shaders by making a simple game engine.
Contributions:1 release, 74 commits, 6 PRs in 10 months
vulkanlearingshadersgame-developmentrendering
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Vilhelm Stokstad - Technical Designer at Experiment 101