Vince G

Owner Of PostGuardAI.com at B. F. Saul Company

Pennsylvania, United States
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Summary

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Senior
🎓
Top School
Vince G is a seasoned technology leader and entrepreneur with over two decades of experience in enterprise architecture, strategic IT leadership, and full‑stack development. As Vice President of IT at B.F. Saul Company and owner of PostGuardAI.com, he blends executive-level planning with hands‑on engineering—having architected a production‑grade grey/gray email filtering platform focused on security, privacy, and performance. He has supported financial investment operations at Chevy Chase Trust with solution architecture and data flow optimization, and earlier contributed low‑level networking features to the open‑source Torque3D engine, demonstrating comfort with systems‑level C++ work. Vince’s strengths span AI strategy, program execution, and database-driven software delivery, and he regularly translates complex technical requirements into pragmatic, scalable solutions. Based in Pennsylvania, he pairs entrepreneurial grit with decades of cross‑industry experience, from game engines to financial systems and municipal planning.
code13 years of coding experience
job5 years of employment as a software developer
bookBachelor of Business Administration (B.B.A.), Business/Commerce, General, Bachelor of Business Administration (B.B.A.), Business/Commerce, General at University of Phoenix
bookAssociate's degree, Computer Science, Associate's degree, Computer Science at Frederick Community College
bookMount St. Mary's University
bookHood College
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Github Skills (7)

c-language10
rpc10
game-development10
cprogramming-language10
game-engine10
networking10
game-dev10

Programming languages (2)

C#C++

Github contributions (5)

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GarageGames/Torque3D

Jun 2013 - Dec 2014

MIT Licensed Open Source version of Torque 3D from GarageGames
Role in this project:
userBack-end Developer
Contributions:36 commits, 8 comments in 1 year 5 months
Contributions summary:Vince primarily focused on implementing network-related functionality within the Torque 3D engine. This involved creating header files, modifying existing C++ code for network communication, and implementing remote procedure calls (RPCs). Their contributions included the creation of a `net.h` file, modifications to `net.cpp` to include networking features and define console functions related to network communication. They also added a new class and associated console functions related to network functionality.
licenseddedicated-serverdnd-toolstorquemit
A WebDAV server, coded in C#, which can be used for various WebDAV .NET applications.
Contributions:19 commits, 4 PRs, 3 comments in 8 months
dotnetwebdav-serverc-sharpcsharpwebdav
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Vince G - Owner Of PostGuardAI.com at B. F. Saul Company