Vincent Berthet is an R&D engineer with nine years of experience specializing in digital imaging, computer vision and media services, currently contributing to ATEME's NEA-LIVE microservices in Rennes. He has a strong background in immersive and medical technologies, augmented reality frameworks in C++, and Unity-based interfaces, blending research-driven R&D with hands-on product delivery. His career spans startup and lab environments where he implemented depth-sensor integrations, Android tooling, CI pipelines and semantic search UIs, showing versatility across low-level imaging and higher-level service orchestration. Trained as an engineer in digital imaging and game development, Vincent pairs academic rigor with practical experience in OTT streaming, DVR systems and automated test software. A detail that stands out: he contributed to an open-source AR framework (SolarFramework) and moves fluidly between prototype research and production-ready media services.
9 years of coding experience
4 years of employment as a software developer
Bachelor's degree Computing Game Development, Bachelor's degree Computing Game Development at University of the West of Scotland
Diplôme Universitaire Technologique Génie Electrique et Informatique Industrielle, Diplôme Universitaire Technologique Génie Electrique et Informatique Industrielle at Université Jean Monnet Saint-Etienne
Baccalauréat Scientifique spécialité Sciences de l'Ingénieur, Baccalauréat Scientifique spécialité Sciences de l'Ingénieur at Lycée Jacob Holtzer
Diplôme d'ingénieur Technologie de l'information spécialité Imagerie Numérique (IN), Diplôme d'ingénieur Technologie de l'information spécialité Imagerie Numérique (IN) at ESIR - Ecole Supérieure d'ingénieurs de Rennes
Contributions:52 releases, 46 PRs, 122 pushes in 5 years 9 months
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