Vincent Chevalier

Manager, Software Engineering at Unity

Saint-Jean-sur-Richelieu, Quebec, Canada
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Summary

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Rockstar
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Top School
Vincent Chevalier is a seasoned software engineering manager based in Saint-Jean-sur-Richelieu with over 20 years of hands-on development experience and a recent focus on package management and monetization systems at Unity. He blends deep technical fluency in C#, .NET, Java, web technologies and game-focused Unity tooling with leadership roles that include team management, technical mentorship, and product-focused engineering. Vincent founded and ran a small studio, Chivalrous Games, giving him entrepreneurial experience in asset development, documentation and end-to-end delivery. Comfortable moving between legacy enterprise stacks and real-time game ecosystems, he’s known for turning complex integration and monetization challenges into maintainable systems. Quietly pragmatic, he pairs broad language experience with a track record of building developer-facing infrastructure that improves team velocity and product reliability.
code6 years of coding experience
job18 years of employment as a software developer
bookDCS Multimedia - Computer sciences, DCS Multimedia - Computer sciences at Edouard Monpetit College
languagesanglais / english, francais / french
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Github Skills (2)

unity3d10
unity-dots9

Programming languages (1)

C#

Github contributions (3)

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Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:30 commits, 1 PR, 24 pushes in 3 days
unity3dunitydotsunity-dots
vincentchevalier/GG1.0.2

Nov 2020 - Nov 2020

Contributions:1 push in 1 day
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Vincent Chevalier - Manager, Software Engineering at Unity