Vincent Glize

Senior Online Programmer at Ubisoft

Bordeaux, Nouvelle-Aquitaine, France
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Summary

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Senior
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Vincent Glize is a Senior Online Programmer with 13 years of experience building online services and game systems, currently at Ubisoft in Bordeaux. He combines back-end engineering, engine integration and full‑stack tooling for live game operations—skills honed across roles from junior to senior within the same AAA studio. An active open‑source contributor to Luanti (formerly Minetest), he has extended the Lua scripting API and implemented local player APIs, showing a knack for bridging C++ engine work with scripting ecosystems. Known for seeking ambitious, out-of-comfort-zone projects, he brings a deliberate focus on modding frameworks, live service reliability, and continuous learning.
code13 years of coding experience
job8 years of employment as a software developer
bookDUT Informatique (Computer Science), DUT Informatique (Computer Science) at IUT de Bayonne et du Pays Basque
bookNetwork and information Systems Computer Science, Network and information Systems Computer Science at ENSEIRB-MATMECA
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Stackoverflow

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Github Skills (11)

lua10
scripting-language10
script10
c-language10
api10
cprogramming-language10
game-engine10
apidoc10
scripting10
cpp9
voxel-engine9

Programming languages (12)

C#TypeScriptC++ShellRustJavaScriptGoreStructuredText

Github contributions (5)

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luanti-org/luanti

Apr 2017 - May 2018

Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Role in this project:
userBack-end Developer
Contributions:17 commits, 26 PRs, 181 comments in 1 year 1 month
Contributions summary:Vincent primarily contributed to the game's scripting API, adding new features such as events for player connection, node placement, and taking screenshots. They implemented a local player API, providing access to player-specific data and functions within Lua scripts. These changes involved modifications across various files, including client and server-side code, demonstrating a focus on extending the game's modding capabilities through Lua scripting. The user also performed C++11 cleanup on various constructors within the project.
c-plus-plusvoxelscrosswordvoxelgame-engine
Dumbeldor/minetest

Mar 2017 - May 2018

Minetest, an open source infinite-world block sandbox game with survival and crafting. [also https://github.com/minetest/minetest_game]
Contributions:172 pushes, 26 branches, 1 comment in 1 year 1 month
gamesandboxsandbox-gameminetestsurvival
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Vincent Glize - Senior Online Programmer at Ubisoft