Summary
Vincent Reynaert is a Maître de Conférences and PhD-trained computer scientist specializing in Human-Computer Interaction and immersive technologies, with around a decade of experience combining research, teaching and software development. Based in Lille, he researches arm muscle fatigue in virtual reality while lecturing on VR/AR/MR, game engines (Unity) and algorithmics, bridging experimental design and practical implementation. He holds an engineering degree in software and big-data from ISEN Lille and has industry experience as a Unity game developer and software engineer on startup projects. Vincent blends rigorous academic publication practice with hands-on course supervision and prototype development, and maintains a creative interest in digital art that informs his HCI work. Ambitious to continue as a teacher-researcher, he brings a rare mix of classroom experience, lab-driven experimentation, and production-level VR development.
9 years of coding experience
Software development and Big data, Software development and Big data at Institut supérieur d'électronique et du numérique
Docteur en informatique, Human Computer Interaction, Docteur en informatique, Human Computer Interaction at Université de Lille
French, English, German