Vittorio Chiuselli is a freelance software engineer and gameplay developer based in Bologna with 9 years of experience building games and developer tools, primarily using C# and Unity. He has a background spanning DevOps and enterprise software—implementing Azure DevOps pipelines and automation at Alstom and developing WPF UIs for airport tooling—bringing an operational mindset to game projects. An active game jam participant, Vittorio focuses on level-generation tools for hyper-casual titles and enjoys refactoring and "reading" others' code to find creative improvements. His work blends practical engineering (from Java bug-fixing to Zucchetti consultancy) with a passion for playful systems and rapid iteration. Educated in computer engineering in Italy and Spain, he pairs formal training with hands-on freelance delivery and a portfolio showcasing his games and tools. Notably, he leverages his cross-domain experience to build tooling that accelerates game production and simplifies iteration.
9 years of coding experience
3 years of employment as a software developer
University of Bologna
Contabilità e gestione aziendale, 85/100, Contabilità e gestione aziendale, 85/100 at Istituto tecnico commerciale G. Celli
Informatic Engineer, Informatics, Informatic Engineer, Informatics at Universidad Pablo de Olavide
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