Summary
Vivek Negi is a game designer with eight years of hands-on experience designing and balancing mobile games across hypercasual, casual, and live-ops titles. He’s worked as lead designer on Transformers: Earth Wars and contributed to Hay Day at both Space Ape Games and Supercell, bringing live-service thinking to casual economies and progression systems. His background as a programmer-turned-designer and technical lead gives him a strong grasp of prototyping, analytics-driven iteration and systems-level balancing. At Kwalee and StareOut he coached teams, tested hundreds of games and improved key metrics like CPI and retention through targeted design changes. Vivek also has experience running agile teams, shipping features like onboarding, match-making and monetisation, and even securing project funding, showing he combines creative design with practical delivery. Based in London, he blends technical depth with a track record of lifting engagement across diverse studios and genres.
8 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Electrical, Electronics and Communications Engineering, Bachelor's degree, Electrical, Electronics and Communications Engineering at Maharaja Surajmal Institute Of Technology
English, Hindi