Vlad Pavlov is a graphics software engineer with 11 years of experience building high-performance real-time rendering and web media tooling from Paris. He bridges desktop-grade GPU pipelines and browser constraints, currently shaping web-based editing at Clideo while maintaining creative development work at kargat.studio. His technical palette spans Unreal Engine, C++ and shader languages, WebGL/WebGPU with Three.js, and modern TypeScript frontends (Vue/Svelte-like frameworks), complemented by audio integration expertise (WebAudio, MIDI, OSC) and a published Chrome extension for audio routing. Having led frontend architecture across multi-product SaaS at OHM SmallData and delivered interactive media for galleries and studios, he combines product-focused engineering with an artist’s sensibility for visuals and sound. Notably, his background in CGI/VFX (MA studies) informs pragmatic choices that optimize both aesthetics and performance in constrained environments.
11 years of coding experience
6 years of employment as a software developer
Unfinished Bachelor (3 of 5), Information Technology, Unfinished Bachelor (3 of 5), Information Technology at Astrakhan State Technical University (ASTU)
Master of Arts - MA, CGI, VFX, Game Development, Master of Arts - MA, CGI, VFX, Game Development at ArtFX
localStorage manager. get/set/wipe/remove/watch values, subscribe/publish messages in scoped namespace.
Contributions:12 commits, 9 pushes, 1 branch in 2 years 3 months
publishjavascriptwipenamespacepublish-subscribe
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Vlad Pavlov - Graphics Software Engineer at Clideo