Summary
Vladimir Kalugin is a Senior Unity Developer with over 11 years of development experience and more than 8 years in the games industry, currently building cross-platform titles at Nexters. He has led client-side architecture and delivery on large projects including a 3D MMORPG (Broken Sun), where he acted as technical lead, built a modular cross-platform audio system, and drove performance and chat-system improvements. Vladimir combines deep C# and Unity expertise (2D/3D, Addressables, UniTask, Zenject/VContainer) with hands-on experience in shaders, animation systems, and basic ECS, applying SOLID/DRY/KISS principles to scalable game architecture. Beyond coding, he has produced and pitched projects to investors, won multiple grants including a Skolkovo award, and shipped interactive cross-platform and AR experiences integrating hardware. He mentors engineers, runs code reviews and CI/CD workflows, and is comfortable resolving complex merge conflicts and cross-team network debugging. Pragmatic and product-minded, he blends technical leadership with a designer’s attention to player progression and retention.
11 years of coding experience
11 years of employment as a software developer
Bachelor's degree Travel and tourism, Bachelor's degree Travel and tourism at Sortavala College
Русский, Английский