Vladimir Mitrović is a versatile software engineer and visual artist with 16 years of experience, currently working as an SMTS Software Development Engineer - ML at AMD. He specializes in visual computing, AR/VR, and computational geometry, having shipped production systems and prototypes across companies like Apple, Sightful, Arkio, and Nordeus. Vladimir combines low-level performance engineering (Rust, compute shaders, sensor fusion) with UX-driven design, often translating artistic sensibilities into algorithmic data dramatization through his studio BRUTALISM. He has led teams, delivered workshops and public talks, and exhibited work internationally, reflecting a rare blend of craft and engineering rigor. Based in Belgrade, he brings a decade-long focus on spatial computing and a track record of optimizing real-time systems for constrained devices.
16 years of coding experience
17 years of employment as a software developer
Computer Science, Computer Science at 6th Belgrade Gymnasium
Bachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at University of Belgrade
Contributions:58 commits, 7 pushes, 1 branch in 1 year 11 months
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