Vladimir Muravsky

Gameplay Programmer at Team HalfBeard

Riga, Latvia
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Summary

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Senior
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Top School
Vladimir Muravsky is a gameplay programmer with 11 years of software engineering experience, currently building systems, UI, input and multiplayer features for the indie title Time to Morp at Team HalfBeard in Riga. His background spans full-stack and leadership roles—from leading development teams at TWINO to hands-on engineering at Accenture—bringing a pragmatic blend of systems thinking and delivery focus to game development. He has shipped console work as well, having ported Dude, Stop to Nintendo Switch, and consistently drives performance and tooling improvements across projects. With a master’s-level engineering education in computer control and networks, he combines low-level systems awareness with a strong UI and multiplayer toolset, making him effective across gameplay, tools and backend integrations.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor of Engineering Science in Computer Control and Computer Science, Bachelor of Engineering Science in Computer Control and Computer Science at Rīgas Tehniskā universitāte (Riga Technical University)
languagesEnglish, German, Latvian, Russian
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Stackoverflow

Stats
166reputation
134kreached
4answers
5questions
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Github Skills (151)

threejs10
nuget10
hot-reload10
svg10
3d10
javascript10
gulp10
blocking10
notepad10
unity3d10
webgl10
unity3d-editor10
unity-editor10
virtual-reality10
inspector10

Programming languages (12)

C#TypeScriptJavaC++CJavaScriptShaderLabMathematica

Github contributions (5)

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RunninglVlan/Facebook-Status

Jan 2016 - Aug 2021

Contributions:20 releases, 57 commits, 50 pushes in 5 years 8 months
RunninglVlan/CatlikeCoding

Jan 2020 - Nov 2021

Contributions:47 pushes, 1 branch in 1 year 9 months
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Vladimir Muravsky - Gameplay Programmer at Team HalfBeard