Vladimir Ziablitskii

C Developer Unreal Engine Developer at IMBACODE LLC

Kazan, Tatarstan, Russian Federation
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Summary

👤
Senior
🎓
Top School
Vladimir Ziablitskii is a seasoned C++ and Unreal Engine developer with 12 years in software engineering and five years focused on commercial game development, shipping features across console and PC titles. He has deep hands-on experience in multiplayer systems, network synchronization, WorldPartition integration, PhysX/physics optimization, and tool/editor extension development for large-scale projects. His recent work includes designing virtual map instances on dedicated servers, protobuf-based backend integrations, and PS5/console certification fixes—skills that bridge gameplay programming and backend systems. Vladimir pairs performance profiling (CPU/GPU/network) and platform-specific optimization with practical CI/scripting and Sentry-driven monitoring to keep live services stable. He has mentored junior engineers and moved projects from Blueprints to robust C++ implementations, showing a knack for turning prototype logic into production-grade systems. Based in Kazan, he brings a rare combination of low-level systems thinking and high-level architecture for multiplayer games.
code12 years of coding experience
job8 years of employment as a software developer
bookMaster's degree Computer Science, Master's degree Computer Science at Altai State University
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Github Skills (35)

kanban10
continuous-integration9
devops9
mhealth9
lucky-framework9
chat9
gitlab9
docker8
collaboration8
slack8
javascript8
continuous-deployment8
animation8
webrtc8
kubernetes7

Programming languages (4)

TypeScriptJavaC++HTML

Github contributions (5)

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rainlabs/aerospike_native

Jun 2015 - Sep 2015

Contributions:8 releases, 70 pushes, 2 branches in 2 months
Contributions:16 pushes, 10 branches in 2 years 9 months
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Vladimir Ziablitskii - C Developer Unreal Engine Developer at IMBACODE LLC