Vojtěch Horčička is a software engineer with a decade of hands-on experience primarily working in C#, known for practical contributions to game modding tooling. He has been an active backend contributor to the popular tModLoader project for Terraria, implementing serialization, point operators, and gameplay feature hooks that improved mod compatibility and functionality. Comfortable tackling both utility-level plumbing and gameplay logic, he’s fixed tricky edge cases like modded wings and enhanced developer ergonomics with helper methods. Based in the Czech Republic, Vojtěch combines steady, long-term engineering discipline with a hobbyist’s eye for game systems and community-driven open source.
A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
Role in this project:
Backend Developer
Contributions:9 reviews, 156 commits, 35 PRs in 4 years 9 months
Contributions summary:Vojtěch contributed to the tModLoader project by implementing and extending game features. They added object overloads for `Main.NewText`, point operators and serializers for `Point16` structures, and provided serialization support. They also worked on a utility method for skipping the character and world selection screen and fixed recipes for the ExampleMod. Furthermore, they incorporated a shooting sword with examples for the item.Shoot() method, and fixed issues related to modded wings and the new Text functions.
Contributions:6 PRs, 62 pushes, 5 branches in 3 years 6 months
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