Volodymyr B

Senior IOS Engineer (Client-Facing) at AgileEngine

Dublin, Dublin 1, Ukraine
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Summary

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Senior
🎓
Top School
Volodymyr B is a Senior iOS Engineer with 11 years of experience designing and shipping production-grade mobile apps for international, high-load environments. He specializes in scalable, feature-based architectures, SwiftUI-first development, and modern concurrency (async/await), with a track record of improving startup times, memory footprints, and low-latency real-time UIs. His background includes building WebSocket-driven crypto trading platforms and integrating Unity rendering cores for hybrid video editing apps, giving him rare cross-domain expertise in both graphics-heavy and data-intensive systems. Comfortable beyond UI code, he leads architectural decisions, API design, and production debugging while collaborating closely with backend, product, and distributed teams. He’s also experimented with on-device AI via Apple Foundation Models, bringing practical ML inference to mobile user experiences. Open to remote contract or long-term roles where engineering clarity and scalable systems matter.
code11 years of coding experience
job11 years of employment as a software developer
bookMaster's degree, Computer Software Engineering, Master's degree, Computer Software Engineering at State University of Trade and Economics
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Github Skills (125)

cpp10
scenekit10
emscripten10
webassembly10
cpp-library10
rendering9
ninja9
catalyst9
path-tracing9
graphics-engine9
sdk9
obj9
optix9
physx9
package-management9

Programming languages (7)

TypeScriptC++ShellCMakeHTMLSwiftPython

Github contributions (5)

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3D4Medical/DracoSwiftPackage

Feb 2018 - Jul 2019

Contributions:21 commits, 1 push in 1 year 4 months
sakrist/glTFSceneKit

Feb 2018 - Dec 2019

GLTF extension for SceneKit
Contributions:74 commits, 6 PRs, 19 pushes in 1 year 10 months
scenekit3dgltf
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