Volodymyr Pivoshenko is an AI/ML R&D engineering lead based in London with eight years of hands-on experience building and scaling machine learning systems across gaming and interactive entertainment. Currently leading AI/R&D at Bally's Interactive, he progressed from data scientist to senior ML engineer roles at Gamesys, demonstrating strength in productionizing models and designing resilient systems. He holds bachelor’s and master’s degrees in Systems Engineering and combines research-minded rigor with practical delivery, often bridging prototype research and product-ready pipelines. Passionate about open source and developer tooling, he brings a developer-first mindset to team leadership and architecture decisions. An understated asset is his blend of system engineering background and domain experience in gaming, which helps him optimize ML solutions for latency-sensitive, user-facing environments.
7 years of coding experience
4 years of employment as a software developer
Master's degree Systems Engineering, Master's degree Systems Engineering at Vinnytsia National Technical University
A collection of JSON schema files including full API
Contributions:49 pushes in 10 months
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Volodymyr Pivoshenko - AI ML R&D Engineering Lead at Bally's Interactive