Volodymyr Pivoshenko is an AI/ML R&D engineering lead based in London with eight years of hands-on experience building and scaling machine learning systems across gaming and interactive entertainment. Currently leading AI/R&D at Bally's Interactive, he progressed from data scientist to senior ML engineer roles at Gamesys, demonstrating strength in productionizing models and designing resilient systems. He holds bachelor’s and master’s degrees in Systems Engineering and combines research-minded rigor with practical delivery, often bridging prototype research and product-ready pipelines. Passionate about open source and developer tooling, he brings a developer-first mindset to team leadership and architecture decisions. An understated asset is his blend of system engineering background and domain experience in gaming, which helps him optimize ML solutions for latency-sensitive, user-facing environments.
8 years of coding experience
4 years of employment as a software developer
Master's degree, Information Systems and Internet of Things, Master's degree, Information Systems and Internet of Things at Vinnytsia National Technical University
Contributions:96 pushes, 4 branches in 3 years 6 months
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