Vsevolod Golovko is a seasoned software engineer with nine years of experience specializing in high-performance GPU and graphics tooling, currently contributing to AMD's MIOpen library. He has a strong C++ background complemented by practical Python and C# experience, and a track record integrating Radeon ProRender into production pipelines and Autodesk Maya plugins. His career spans mobile game engines and voice-recognition systems, giving him a pragmatic edge in performance optimization, cross-platform support, and tooling for complex workflows. Based in Novi Sad, Serbia, he combines hands-on development with maintenance of critical ML primitives on the host/CPU side—an uncommon bridge between graphics engineering and ML compute libraries.
9 years of coding experience
19 years of employment as a software developer
Software Engineer Computer Science, Software Engineer Computer Science at ITMO University
Contributions:148 PRs, 406 pushes, 221 branches in 3 years 2 months
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Vsevolod Golovko - MTS Software Development Engineer at AMD