Vu Ha is a Technical Game Designer with 11 years of experience building immersive MR/AR/VR experiences and gameplay systems, currently shaping social VR creation tools and top-performing worlds at Meta. He combines hands-on C/C++/C# programming with design sensibilities to lead cross-disciplinary teams from prototyping to shipped titles, notably creating Arena Clash and tools for Horizon Worlds. As founder of indie studio Cosmic Adventure Squad he has shipped award-winning jam and commercial games—Deepest Sword amassed over a million plays and strong Steam reviews—demonstrating a knack for novel mechanics and rapid iteration. His background prototyping multi-modal inputs at Magic Leap and AR systems at Funomena and EA gives him rare depth across emerging hardware, interaction design, and user experience. Based in Sunnyvale, he pairs academic rigor from Georgia Tech with a maker’s drive to produce reusable content, tutorials, and demos that enable other creators.
11 years of coding experience
7 years of employment as a software developer
MS CS Computer Science, MS CS Computer Science at Georgia Institute of Technology
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