Wade B is a self-taught software engineer, artist, and founder who has led DinographicPixels since 2017, building indie games, developer tools, and creative software from concept to prototype. Based in Paris, he brings seven years of hands-on experience across C++, Lua, JavaScript/TypeScript, Unreal Engine and Blender-driven 3D/graphic design, blending technical depth with visual craft. His background includes long-form solo development work that taught him resilience after a burnout, and now informs a detail-focused approach to project pacing and sustainable delivery. Active on GitHub under DinographicPixels and pakkographic, he combines product-minded business leadership with ongoing engineering and creative output.
7 years of coding experience
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of the People
Baccalaureate, General Studies, Baccalaureate, General Studies at Lycée Arago, Paris
Contributions:3 reviews, 7 PRs, 83 pushes in 1 year 10 months
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Wade B - Chief Executive Officer at DinographicPixels