Waldo Bronchart

Software Engineer at Figma

New York, New York, United States
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Summary

👤
Senior
🎓
Top School
Waldo Bronchart is a seasoned software engineer and engineering leader with 17 years of experience building real-time graphics, multiplayer systems, developer tooling, and client architectures across C++, C#, TypeScript, and Go. He has led teams and shipped platform-scale products—from architecting a unified multiplayer state framework that enabled weekly cross-platform releases to scaling a #1 grossing VR title from 150K to 1.5M MAU in four months. Pragmatic and hands-on, he has implemented backend services, complex avatar garment fitting, cloud build pipelines, and performance-driven graphics systems for console and mobile games. Based in New York, he pairs deep technical craft with product instincts, and is also known in the community for creating the widely used ShortcutMapper developer tool.
code14 years of coding experience
job19 years of employment as a software developer
bookBachelor of Science - BS, Digital Arts and Entertainment, Bachelor of Science - BS, Digital Arts and Entertainment at HOWEST Hogeschool West-Vlaanderen
languagesEnglish, Dutch
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Stackoverflow

Stats
10,412reputation
556kreached
12answers
18questions
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Github Skills (78)

keyboard-shortcuts10
keyboard10
keyboard-layout10
openvr10
request-promise10
shortcuts10
unity3d9
hololens9
post-type9
ajax9
mrtk9
extend8
rest-api8
houdini8
backend8

Programming languages (10)

C#TypeScriptC++JavaScriptShaderLabGoPHPHTML

Github contributions (5)

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Raspberry Pi Application to control a TV Ambilight
Contributions:94 commits, 3 pushes, 24 comments in 5 years 7 months
raspberry-pi
Houdini .geo file importer for Unity
Contributions:19 commits, 1 PR, 7 pushes in 3 years 2 months
houdiniunityimportergeo
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