Summary
Waldo Bronchart is a seasoned software engineer and engineering leader with 17 years of experience building real-time graphics, multiplayer systems, developer tooling, and client architectures across C++, C#, TypeScript, and Go. He has led teams and shipped platform-scale products—from architecting a unified multiplayer state framework that enabled weekly cross-platform releases to scaling a #1 grossing VR title from 150K to 1.5M MAU in four months. Pragmatic and hands-on, he has implemented backend services, complex avatar garment fitting, cloud build pipelines, and performance-driven graphics systems for console and mobile games. Based in New York, he pairs deep technical craft with product instincts, and is also known in the community for creating the widely used ShortcutMapper developer tool.
14 years of coding experience
19 years of employment as a software developer
Bachelor of Science - BS, Digital Arts and Entertainment, Bachelor of Science - BS, Digital Arts and Entertainment at HOWEST Hogeschool West-Vlaanderen
English, Dutch