Summary
Waleed Amer is a versatile game developer and designer with 11 years of experience building polished cross-platform experiences in Unity for VR, mobile, web, and desktop. He has led VR teams and shipped interactive educational and entertainment projects as a Lead Developer and Senior VR Developer, and most recently served as a Software Engineer III at Pixelberry Studios. Waleed blends full-stack gameplay engineering with hands-on 3D art skills—sculpting, low-poly modeling, animation, texturing—and writes shaders and UI systems to tighten the loop between art and code. He focuses on social and competitive systems, from multiplayer and live-service mechanics to leaderboards and engagement loops. Comfortable outside Unity, he also builds native iOS apps in Swift and web applications, reflecting a pragmatic, product-minded approach. Based in Los Angeles, he brings both technical depth and an artist’s eye to make gameplay feel intentional and finished.
11 years of coding experience
9 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at Rutgers University-New Brunswick
English, Arabic