Waleed Gazia

Staff Software Engineer at Qualcomm

Cork, Ireland
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Summary

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Senior
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Waleed Gazia is a Staff C++ software engineer based in Cork with nine years of experience building GPU drivers, rendering engines, and real-time graphics tools across AR/VR, medical imaging, and gaming domains. He currently drives DirectX 12 GPU software and tooling at Qualcomm, bringing deep expertise in performance, power optimization, pre/post-silicon hardware support, and low-level debugging. His background as a technical artist and VR developer informs a rare blend of artistic sensibility and systems-level engineering, enabling practical tooling like rendering squads’ engines and Maya automation plugins. Comfortable across OpenGL, D3D11, GLSL/HLSL, Qt/QML and modern CMake workflows, he has led cross-functional teams to ship visualization and UI subsystems for complex applications. He often bridges product and partner needs, collaborating with OEMs and game developers to ensure real-world integration and high-quality graphics behavior.
code9 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree Computer Science & control engineering, Bachelor's degree Computer Science & control engineering at Mansoura University
bookNanodegree VR Development, Nanodegree VR Development at Udacity
languagesEnglish, Arabic
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645reputation
89kreached
12answers
0questions
Badges
unity-game-engine
top-5%
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Github Skills (28)

unity-game-engine9
qml-applications8
rasterizer8
spawning6
pointer6
gameobject6
user-interface6
augmented-reality6
cpp5
filtering4
automation3
qml3
cli3
qtquick3
cross-platform2

Programming languages (4)

C#C++ShellC

Github contributions (5)

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WaleedYaser/rex

Nov 2021 - Jan 2022

3D software rasterizer using C/ C++
Contributions:118 commits, 4 PRs, 95 pushes in 2 months
cpprasterizer
WaleedYaser/Puzzler-VR

Mar 2017 - Mar 2017

Contributions:1 release, 8 commits, 5 pushes in 1 day
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Waleed Gazia - Staff Software Engineer at Qualcomm